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Warband Campaign

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Arch3r
Nikephoros
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Post  Nikephoros Thu Mar 11, 2010 6:05 am

THIS PROGRAMseems quite nice.
Did anybody think about incorporating it in tbfc? It would solve many map-related and organizational problems.
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Post  Arch3r Tue Mar 16, 2010 10:35 am

Indeed, I have seen it and I believe they said we could use it, but the problem is I'm not sure how compatible it would be with our economy, building and troop system..
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Post  Urist Wed Apr 21, 2010 11:03 am

I think this application would be ideal. The economy should be adapted to this system I think.

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Post  Arch3r Wed Apr 21, 2010 1:41 pm

But we have CFR doing all the map stuff. It would be more ideal Razz.
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Post  Austupaio Wed Apr 21, 2010 3:12 pm

Yeah, CFR has already invested time into setting up the XML.
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Post  Nikephoros Wed Apr 21, 2010 3:16 pm

And let me say, he made quite a good job, so far Wink
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Post  Arch3r Thu Apr 22, 2010 3:44 am

He's doing a brilliant job
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Post  Plazek Thu Apr 22, 2010 2:08 pm

Indeed, from what I have seen Warband Campaign looks like a great program.

However as has been said it will also be limiting, in order to fully create the vision that is TBfC we need to be able to have full control over the system.

I do not think it would be possible to put all of the TBfC ideas into the mod.

However I would be interested in playing it in the meantime(depending on how soon the TBfC beta comes out which I would rather play)!

Perhaps it would be possible to set up a custom TBfC campaign within it and see how many ideas can be translated over, just to test out our ideas ya know. Of course as above depends how imminent the beta for TBfC is. Testing there would be preferable.

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Post  CFR Fri Apr 23, 2010 4:09 am

Some great comments here and I have been delayed as I spent yesterday finishing some work for Pi, though I will begin work on the Databases today need to plan them hmmm could be interesting. Crap Driving lesson best run will be back on later today hopefully with a campaign/map update.
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